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PALLADIUM LITE
Have you ever noticed that there's a lot of RPG systems out there, but
very few, if any, actually seem to simulate the action packed, fast and
furious spirit of Japanese mecha anime? Sure, there's some great ones
like Silhouette or Mekton Zeta, but most others simply don't make the
cut.
What's Palladium Lite? Palladium Lite is a development on the standard Palladium RPG rules system by Palladium Books. Unfortunately, Palladium isn't exactly cut out for fast and furious mecha anime role-playing. Hence the changes made in the Lite version! You'll find Palladium Lite to be a good deal simpler, (anime) realistic, and faster than the standard rules. |
| Alright! Let's go! - Preparation and Character Generation First, you've got to prepare yourself to start gaming. In order to do so, you'll need a few things.
Let's get on with it then. You'll first need to come up with a character concept. This is how you feel he/she should look, think, behave, and etc. More than any stats, this initial concept is the most important part of the character creation process. Without it, your character is nothing more than a virtual cardboard cutout. The following might help you out a bit:
Attributes Got the concept down? Good! Onto the next part. Each character has 7 attributes which are an indicator of what his/her abilities, strengths, and weaknesses are. The attributes are Intelligence (INT), Charisma (CHA), Strength (STR), Agility (AGI), Endurance (END), Perception (PER), and Attractiveness (ATT). Amongst these 7 attributes, a number of Attribute Points (AP) must be distributed as you see fit to determine in what areas the character is strong or weak in. This way, you can effectively 'mold' your character as you see fit. You can just as easily make him/her an incredibly strong dumb brute, or a amazingly intelligent weakling or anything in between or beyond. For starters, all characters get a total of 45 AP to fool around with. Here's a guide on the attributes:
But how do we come up with base numbers for strike/dodge/parry? Simple. For each point of AGI greater than 8, you get +1 to all three in close combat. For each point of PER greater than 8, you get +1 to all three in ranged combat. Sound simple? Good! What's next? You're done creating you character! Sugoi! Roleplaying! First and foremost, write in a 3rd person perspective narrative style. Don't use 1st person perspective or 'God mode' perspective. While both of these are common in tabletop role-playing, prior experience has shown that 3rd person narrative is the best for on-line gaming. Here's a few examples:
When your character speaks, use quotation marks. Don't use simple narration unless ABSOLUTELY necessary. Here's a few examples:
In addition, please don't leave 'blank spaces' for other characters to reply unless ABSOLUTELY necessary. Here's a few examples:
Finally, don't role-play other people's characters or major NPCs. You only have control over your own character. You have no control over what other characters say, act, or think. Playing other people's characters may cause undue friction between you the other player(s). Action! Combat is divided into rounds and actions. A round consists of actions, the exact number depending on both the character and the situation he/she is in. For simplicity's sake, each character starts off with 2 actions. This number may be increased or decreased by various means, ranging from drugs to mecha. All actions are resolved simultaneously, unless otherwise warranted. During combat, an action is required to:
Thus, a combat round works as follows:
Example: Moe is in a Super Veritech
and is faced against a Battle Pod . Moe's original 2 actions are supplemented
by the actions given by the Super Veritech, in this case, 2. Likewise,
the Battle pod pilots original 2 actions are augmented by the Battle pod's
additional 3.
Moe declares his actions:
The Battle Pod then declares his actions:
That's it!
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These rules have been modified and meant as no disrespect to the writer. To see the original and another online RPG (based in the Gundam universe) please follow the link below